astrylon.com
All updates
20 October 2026

Astrylon 0.1.6

More responsive combat

  • Shots and spells respond much faster.
  • Targeted spells fire the moment you press the key (Laser, Torpedo, Ricochet, marks…).
  • Mining and salvaging respond without delay.
  • Enemies move more smoothly.
  • The game stays smooth even with many pilots around you.

PvP

  • Engaged fire: once a target is engaged, your ship fires on its own at your weapon's rate.
  • Message and "Access denied" voice line when the target just respawned or is in a non-aggression zone.
  • Equipment can no longer be changed in the middle of a fight.
  • Explosion and sound when a player is destroyed; damage shows when the shot lands.
  • Selecting a player by clicking is much more precise.

Sound

  • Each weapon has its own firing sequence, the same on every ship, with an emphasized final shot.
  • You hear other pilots' shots and spells, quieter when they are far away.

Ships and effects

  • Starter ship turned the right way: shots and thrusters in the right place.
  • Gunship Mk1: real cannons (with recoil) and thrusters.
  • Thruster flames made consistent across all ships.
  • Hits now visible on enemy shields.
  • Railgun: no more charging orb; the aiming line blinks when fully charged.

Fixes

  • A deposit mined by another pilot now shrinks for you too, and a respawned deposit shows up right away.
  • Plasma shots: sparks now display correctly.
  • Cloak debris no longer stays frozen in space.
  • The shield bar no longer flickers.
  • Stability and security improvements.
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